Services:

[Creative direction]

[Experience design]

[art direction]

[Storyboarding]

[motion design + animation]

[video editing]

[Sound design]

DESCRIPTION:
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For Combat Ops Entertainment's story-driven laser tag experience, I helped turn a traditional pre-game briefing into an immersive introduction to a dystopian, simulated world. I took the project from concepts scribbled on napkins to art direction through storyboarding, animation, editing, sound design, and final delivery.

The challenge:

Transform a mandatory pre-game briefing into an entertaining experience that teaches players the rules while building excitement for the game ahead.

The Solution:

Turn the briefing into an extension of the game itself, using a dystopian simulation concept brought to life through two interconnected, custom-animated videos.

the_Process

For nearly a year, Combat Ops' marketing lead and I kept tossing around ideas for what this experience could become. What started as two friends joking about how cool it would be to turn a laser tag briefing into a dystopian simulation slowly snowballed into something much bigger. Seeing those conversations turn into a real experience that thousands of players get to enjoy is still a little surreal.

Once we had the concept and script in place, I began translating that world into a visual style through storyboarding and styleframes. We landed on an operating-system-inspired aesthetic that felt familiar to gamers while remaining approachable for all ages. I built the visual direction around a bold red, black, and white palette, balancing the gritty, futuristic atmosphere with clarity and readability. These early explorations became the foundation for the entire animated experience.

Deliverable_01

[ Matchmaking loop ]

Description:

Rather than leave players staring at a static loading screen while gearing up, I designed a looping matchmaking sequence that made the wait feel like part of the simulation. I used it to introduce the two opposing factions and dystopian world they are entering, tease the announcers, and blend behind-the-scenes moments mixed with AI action footage to build anticipation. Carrying the same fictional operating-system aesthetic into the main briefing helped establish a cohesive world before players even stepped into the arena.

Deliverable_02

[ The Animated Briefing ]

Description:

The main event. With over five minutes of custom animation, this was easily one of the most ambitious productions I've taken on independently. I wanted every scene to be as entertaining as it was informative, blending animated infographics, mixed-media cutouts, custom illustrations, typography, and live-action footage to bring the simulation to life.

From storyboarding and designing each sequence to animating, compositing, editing, and sound design, I had my hands in every stage of production. The challenge was keeping the visuals fresh and engaging while making the rules easy to follow. It was a massive creative undertaking, but having the freedom to experiment and build out every detail made it one of the most rewarding projects I've worked on.

Into the Real World

I truly can't thank my friends at Combat Ops enough for trusting me to bring this to life and letting me take my time to cook on this.
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Grab some friends and head to a Combat Ops near you to check it out and experience their one-of-a-kind laser tag for yourself.

Similar_projects:

Hallway projection mapping: Combat ops entertainment

Description:

Another dope installation I got to bring to life for my friends at Combat Ops. Turning their dead end hallway into a portal peering into a war-torn, dystopia.

Click thumbnail to view project.